CODKRAFTERS

Mobile apps

Mobile app development

Native-grade apps for iPhone and Android from one codebase, from the first wireframe to the store listing. Quoted after a call, because an app's price depends on what it has to do.

Quoted after a callone fixed price, agreed before anything starts

We do not publish a number for apps. A price printed before anyone has looked at your build is a guess with a dollar sign on it.

What we build

One build, both stores

iOS and Android from a single codebase, so a change is made once rather than twice and the two never drift apart.

Works without signal

Offline-first data that syncs when the connection comes back — which is what separates an app from a website in a shortcut.

A backend that holds

Accounts, notifications, payments and an admin side, built to carry the users you expect rather than the ones you have on launch day.

Into the stores

Listings, review requirements, screenshots and the submission itself. The store listing is part of the job, not an afterthought for you.

Why there is no price on this page

Websites and stores have a number on them because the work is genuinely comparable between one business and the next. An app is not: the same three screens can be a fortnight or a quarter depending on what sits behind them.

So we look first. You tell us what it has to do, we come back with one fixed price for the whole of it, agreed before anything starts. Nothing is ever billed by the hour, and no quote of ours is open-ended.

How it goes

  1. Discover — freeA 20-minute call. What the app is for, who uses it, and what has to be true on day one.
  2. Scope — freeA written scope in plain language and one fixed price. If part of it should be a website instead, we say so — that conversation has saved people the whole budget.
  3. BuildWorking builds on your own phone as we go, not a demo at the end.
  4. Ship and hand overStore submission, the accounts in your name, and the code yours to keep.

Questions people ask first

How much does an app cost?

We quote after a short call, as one fixed price for the whole build, agreed before anything starts. We do not publish a figure because an app's cost depends on what sits behind the screens, and a number printed before anyone has looked is a guess.

Do I get both iPhone and Android?

Yes. One codebase produces both, which is why it costs what one build costs rather than two, and why a change lands on both at the same time.

Do you submit it to the App Store and Google Play?

Yes, and the developer accounts are in your name. Store listings, screenshots and the review requirements are part of the work.

Who owns the code?

You do. The code, the accounts and the data are yours, with no lock-in and no charge to leave.

Tell us what you are trying to build.

A 20-minute call, and a written scope with one fixed price before anything starts. Both free, and neither commits you to anything.